A pet will always attack the same foe as its owner (sometimes changing target with a delay) at a rate of one attack every 2.15 seconds.All pets are the same type of creature according to Edge of Extinction and other skills that affect creatures of the same species.Pets are not party members, only allies.The most accessible pet tamer by far is Emryd in the Zaishen Menagerie Grounds, where you get the added convenience of being able to charm any pet you have previously released into the Menagerie, and can train them or even death level them before charming them anew. The only way for you (or your hero) to charm a different animal is by first taking your current pet to a Pet Tamer, who will take it away. When Charm Animal is equipped, your animal companion travels with you, preventing you from charming another animal. Īnimal companions with their own statue in the Monument of Fellowship are marked in bold. Some animals that might seem to be different are still considered to be the same pet in the Menagerie - these are the Tyrian and Elonian Warthog, the Wolf and Snow Wolf, and the Moa Bird and Strider. There are currently 34 unique charmable animals in the world of Guild Wars, and 34 pets to be unlocked in the Zaishen Menagerie Grounds. The hero will then use Charm Animal and will have a new pet. Left-click on the hero's number in the Party Member list to bring up the hero's skill bar, and select Avoid Combat, Charm Animal, and Lock Target. The player then targets the animal to be charmed. Use a flag to bring the desired hero within range of the pet. Then order all other heroes and henchmen away from the area. It is possible to replace the wolf with another pet using the Zaishen Menagerie.Ī hero can also get a pet by equipping Charm Animal. When you change back to a ranger secondary and equip Charm Animal, Comfort Animal or Heal as One, the pet will be unchanged.Īll PvP characters start off with an elder Wolf. Provided you do not get rid of the pet as described below, the pet is permanently linked to your character even changing from a ranger secondary profession does not sever this link. Whenever a character has Charm Animal, Comfort Animal or Heal as One equipped, their pet will tag along when they are outside of cities and outposts. For this situation, it is best to flag heroes and henchmen out of aggro range to prevent the pet from being killed by the AI characters before it is charmed. Heroes, if not set to avoid combat, and henchmen (AI characters) will attack the pet you are attempting to charm. Heroes may also charm an animal either as a primary or secondary ranger.īe warned: when you use Charm Animal to charm a pet, it will become hostile and attack you or another party member (don't panic, as it will do minimal damage). To obtain a pet you must use Charm Animal on an animal. Pets are character-specific each character must charm their own pet, and cannot be shared with other characters. High ratio of damage dealt by pet versus damage by owner.The following are observed to have some correlation with offensive evolutions (aggressive/dire):
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Amount of damage taken by the pet without killing the pet.Low ratio of damage dealt by pet versus damage by owner.
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The following are observed to have some correlation with defensive evolutions (playful/hearty): The following factors are believed not to be involved in pet evolution: Which evolutionary path the pet takes is dependent on the play style of its master leading up to the pet's evolution and is still undergoing research.
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The pet name does not always update appropriately in this case, name your pet, then reset the default name with /namepet or /petname.
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However, in certain cases this has varied such instances are rare and not fully understood, though leveling up while dead does seem to delay evolution to the next time the pet levels up. Generally, the pet evolves at levels 11 and 15. As the Charm Animal, Comfort Animal and Heal as One skills are ranger skills, it is only possible to play with an animal companion as a primary or secondary ranger. These animals fight as melee attackers alongside the character whenever this skill, Comfort Animal (PvE only), Heal as One (PvE only) is equipped and are affected by skills specific to animal companions, mostly in the Beast Mastery attribute. For information about so-called "mini pets", see: Miniature For information about necromancer minions, also sometimes called "pets", see: MinionĬharacters can obtain an animal companion, also known as a pet, using the Charm Animal skill.